Inside the Pressure Cooker to Make Teams Better
Dmitry joined a large game development company as a Development Director. He was tasked with helping to build a new studio for them in a new location.
The team he had to work with had already been working in this organization for 9+ years. That meant structures, connections, rituals, ways of working were quite set. The team had been used to building PVP (Player vs Player) experience products for 9+ years.